![]() The characters are well written and amusing, in particular, the definetnly-not-dead citizens of Oasis, and the Captain herself. ![]() It revolves around finding a bunch of compass peices and finding some lost treasure – stock standard Borderlands stuff. Like I mentioned earlier, the story is its own little self-contained thing. So, enough talk about why Captain Scarlett succeeds as a DLC pack, let’s have a look at it’s success as a game. You want to be rewarding those kind of people, it’s why pre-order incentives have become so commonplace. Offering a Game of the Year edition that includes all the released DLC at a discount (such as with Fallout 3 and New Vegas) serves only to punish your loyal customers that want the DLC on release. It is literarlly the perfect way to handle DLC and I am suppirsed more developers haven’t jumped on the boat. The season pass also guarantees me a steady stream of Borderlands 2 content throughout the year. Those of us who grew up with Expansion Packs will rejoyce – for us, it is a lot more satisfying to drop $30 on a single ‘pack’ than $10 every four months. To top it all off, Captain Scarlett is included in the Borderlands 2 ‘Season Pass’, a new kind of DLC delivery method where developers can sell you several DLC packs in a single package at a discount. Captain Scarlett has it’s fair share of new enemies, locales, and of course, loot. Althought it requires level 15 to activate, it can be activated at any point during any playthrough (the enemies and quests scale to your current level), is it’s own self-contained story, and doesn’t spoil anything from the main Borderlands 2 storyline. ![]() It was released several weeks after the game came out – a perfect time for gamers that were just finishing off the main story and getting bored with the game. Second, it was definetly not included on the disk. It’s certainly not just a new schoolgirl outfit for Chun-li, and worth the $10 Gearbox are charging for it. All up, it’s anywhere from 5 to 10 hours of new content. There is a whole set of new zones, complete with dozens of story and sidequests, new enemies, new weapons and a new vehicle. Smaller DLC complaints include being released too long after the game launch, requiring you to have completed specific tasks in the main game to activate and feeling like the game is ‘incomplete’ if you don’t buy the DLC.Ĭaptain Scarlett, amazingly, squashes all of these complaints. Thankfully, Captain Scarlett is ‘how DLC should be’ Mass Effect 3 and Resident Evil 5 are prime examples of this. This is most evident with the dreaded ‘on-disk’ DLC – content that already exists on the game disk that you bought, yet you must pay $10 to unlock it. The second biggest complaint is that developers will deliberatley withhold content to release later as DLC. Too often, the DLC just isn’t worth the cost of admission. The worst part is that they usually slap a $10-$15 price tag on it when it’s closer to $1-$2 worth of content. The first is that it is often used to sell us junk, either unlockable costumes, unlockable challenge maps or maybe a new game mode if you are lucky. There are two huge complaints from gamers when it comes to DLC. ![]() I’ll speak of the content a bit later on, but first I’d like to talk a bit about just how perfect of a DLC pack Captain Scarlett is. The first DLC pack for Borderlands 2 ( Captain Scarlett and her Pirate’s booty) was released a few weeks ago. Borderlands 2 was a game that was released this year that I enjoyed it wasn’t a perfect game, and was largely derivitave of the original, but it was fun enough for me to sink several dozen hours into and complete the main story along with a majority of the side quests. ![]()
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